easy · flats · 2 storeys
B0059: a triplex on a 16.8 × 22.7 m lot
3 dwellings, 16 rooms. The pooled front across all methods holds 659 nondominated designs.
Requirements
- Lot
- 16.8 × 22.7 m (381 m²)
- Street side faces
- 195° (0 = north)
- Setbacks front / rear / left / right
- 5 / 4.5 / 2 / 1.4 m
- Storeys × height
- 2 × 2.8 m
- Shared core
- yes (access gallery + stair)
- Open space, net of parking
- ≥ 35% of the lot
- Parking spaces
- 0
- Courtyard
- not required
- Tightness (programme / buildable volume)
- 0.469
Programme
| Dwelling | Type | Storey | Min m² | Rooms |
|---|---|---|---|---|
| U0 | 1BR | 0 | 46 | entry, living, kitchen, bathroom, bedroom primary |
| U1 | 1BR | 0 | 46 | entry, living, kitchen, bathroom, bedroom primary |
| U2 | 2BR | 1 | 63 | entry, living, kitchen, bathroom, bedroom primary, bedroom secondary |
Required contacts: entry–living, kitchen–living. Doors forbidden between: entry–bedroom_primary, entry–bedroom_secondary, kitchen–bathroom.
Results by method
| Method | Solved | HV | Evals | s | Notes |
|---|---|---|---|---|---|
| Heuristic | 100% | 0.200 | 274 | 0.7 | |
| Random search | 0% | 0.000 | 1500 | 3.7 | |
| Simulated annealing | 100% | 0.163 | 1500 | 3.6 | |
| NSGA-II | 100% | 0.140 | 1500 | 4.3 | |
| CP-SAT | 100% | 0.091 | 16 | 6.6 | |
| Random sketch + repair | 33% | 0.062 | 1500 | 3.7 | repair collapse |
| Heuristic-seeded NSGA-II | 100% | 0.130 | 1500 | 5.0 |
Mean over 1 seeds (the heuristic is deterministic: one run).
Representative designs from the pooled front
Each is best on one objective, or the knee: the most balanced trade-off. None is best overall.
Closest attempts that failed
For methods that found nothing feasible: their least-infeasible design, with its violations marked on its page.
Pareto explorer
Loading designs…
Convergence on this brief
Archive hypervolume against evaluations, mean over seeds.
What stopped designs here
| method | C04 | C05 | C06 | C07 | C08 | C09 | C10 | C11 |
|---|---|---|---|---|---|---|---|---|
| Heuristic | – | 28% | 66% | – | – | – | 3% | – |
| Random search | 59% | 100% | 100% | 47% | 20% | 82% | 55% | 92% |
| Simulated annealing | 38% | 70% | 70% | 12% | 11% | 35% | 35% | 53% |
| NSGA-II | 27% | 68% | 69% | 10% | 8% | 44% | 30% | 37% |
| Random sketch + repair | 39% | 64% | 62% | 9% | 9% | 39% | 80% | 50% |
| Heuristic-seeded NSGA-II | 9% | 47% | 61% | 4% | 4% | 16% | 25% | 17% |